Beat Saber Mapping Utility

Map Settings

Effective BPM & Time Precision

Effective BPM:

Note Jump Speed (NJS)

HJD: 1
JD: 0
Reaction Time: 0ms

Optimal JD (highest): 0
Optimal JD (lowest): 0

When changing jump distance, scale either HJD or NJS.

SPS Difference

Easy Normal Hard Expert Expert+
Total Reduction: 0.00%

Works for NPS or any number too.

In-game Difficulty Label

Difficulty Count:

NOTE: may not be representitive in-game, near boundary are very likely to ellipsis.

Color Picker

Part Hex Color Picker Include
Left Note
Right Note
Left Environment
Right Environment
Left Environment Boost
Right Environment Boost

Paste difficulty _customData onto text area
Copy text into difficulty _customData
(ignore first bracket, i'll deal with that later)

Random Pattern Generator